TurtleKreationen

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Archivierte Version vom 2009-11-13T17:54:40+00:00. Aktuelle Version

<eval id="4afd9c7381919"> canvas.clear(); Turtle John = new Turtle(1);</eval>

int t = 0; int u = 0; int v = 0; int w = 1; int x = 200; int y = 90; int z = 50;

John.home(); John.hide(); John.penErase();

do {

John.penColor(t,u,v);
John.right(w);
John.forward(x);
John.right(y);
John.forward(z);
John.right(y);
John.forward(x);
John.right(y);
John.forward(z);
John.right(y);
x--;
z--;

} while (x>=-380);

Ihr Browser unterstützt Canvas nicht.

<eval id="4afd9d6070e35"> canvas2.clear(); Turtle John = new Turtle(2);</eval>

int w = 1; int x = 50; int y = 90; int z = 12;

John.home(); John.hide();

do { John.right(w); John.forward(x); John.right(y); John.forward(z); John.right(y); John.forward(x); John.right(y); John.forward(z); John.right(y); x--; z--; } while (x>=-1000);

Ihr Browser unterstützt Canvas nicht.

<eval id="4afd9d60719de"> canvas3.clear(); Turtle John = new Turtle(3); Turtle Junior = new Turtle(3); int m = 50; int n = 50; int o = 50; int t = 50; int u = 50; int v = 50; int w = 1; int x = 50; int y = 90; int z = 12; John.home(); John.move(359,160); John.hide(); Junior.home(); Junior.move(239,160); Junior.hide(); do {</eval>

  Junior.penColor(m,n,o);
John.penColor(t,u,v);
  Junior.left(w);
John.right(w);
  Junior.forward(x);
John.forward(x);
  Junior.left(y);
John.right(y);
  Junior.forward(z);
John.forward(z);
  Junior.left(y);
John.right(y);
  Junior.forward(x);
John.forward(x);
  Junior.left(y);
John.right(y);
  Junior.forward(z);
John.forward(z);
  Junior.left(y);
John.right(y);
 m++;
 n++;
 o++;
 t++;
 u++;
 v++;
 x--;
 z--;

} while(m!=360);

Ihr Browser unterstützt Canvas nicht.

<eval id="4afd9d6072598"> canvas4.clear(); Turtle John = new Turtle(4); Turtle Junior = new Turtle(4); int m = 0; int n = 0; int o = 0; int t = 0; int u = 0; int v = 0; int w = 1; int x = 50; int y = 90; int z = 12; John.home(); John.move(359,160); John.hide(); Junior.home(); Junior.move(239,160); Junior.hide(); do {</eval>

  Junior.penColor(m,n,o);
John.penColor(t,u,v);
  Junior.left(w);
John.right(w);
  Junior.forward(x);
John.forward(x);
  Junior.left(y);
John.right(y);
  Junior.forward(z);
John.forward(z);
  Junior.left(y);
John.right(y);
  Junior.forward(x);
John.forward(x);
  Junior.left(y);
John.right(y);
  Junior.forward(z);
John.forward(z);
  Junior.left(y);
John.right(y);
 m++;
 n--;
 o--;
 t--;
 u++;
 v++;
 x--;
 z--;

} while (m!=320);

Ihr Browser unterstützt Canvas nicht.

<eval id="4afd9d6073156"> canvas5.clear(); java.util.Random random = new java.util.Random(); Turtle John = new Turtle(5); Turtle Junior = new Turtle(5); int u = 0; int v = 0; int w = 1; int x = 50; int y = 90; int z = 12; John.home(); John.move(359,160); John.hide(); Junior.home(); Junior.move(239,160); Junior.hide(); void lol(int d, int e){ while (u&lt;=300){ </eval>

  Junior.left(w);
John.right(w);
  Junior.forward(x);
John.forward(x);
  Junior.left(y);
John.right(y);
  Junior.forward(z);
John.forward(z);
  Junior.left(y);
John.right(y);
  Junior.forward(x);
John.forward(x);
  Junior.left(y);
John.right(y);
  Junior.forward(z);
John.forward(z);
  Junior.left(y);
John.right(y);
 x--;
 z--;

u++; } u = 0; } void Spirale(int b){ while(v<=b){ John.penColor(random.nextInt(255),random.nextInt(255),random.nextInt(255)); Junior.penColor(random.nextInt(255),random.nextInt(255),random.nextInt(255)); lol(random.nextInt(500),random.nextInt(200)); v++; } } Spirale(0);

Ihr Browser unterstützt Canvas nicht.