TurtleKreationen
<eval id="4afd9c7381919"> canvas.clear(); Turtle John = new Turtle(1);</eval>
int t = 0; int u = 0; int v = 0; int w = 1; int x = 200; int y = 90; int z = 50;
John.home(); John.hide(); John.penErase();
do {
John.penColor(t,u,v); John.right(w); John.forward(x); John.right(y); John.forward(z); John.right(y); John.forward(x); John.right(y); John.forward(z); John.right(y); x--; z--;
} while (x>=-380);
<eval id="4afd9d6070e35"> canvas2.clear(); Turtle John = new Turtle(2);</eval>
int w = 1; int x = 50; int y = 90; int z = 12;
John.home(); John.hide();
do { John.right(w); John.forward(x); John.right(y); John.forward(z); John.right(y); John.forward(x); John.right(y); John.forward(z); John.right(y); x--; z--; } while (x>=-1000);
<eval id="4afd9d60719de"> canvas3.clear(); Turtle John = new Turtle(3); Turtle Junior = new Turtle(3); int m = 50; int n = 50; int o = 50; int t = 50; int u = 50; int v = 50; int w = 1; int x = 50; int y = 90; int z = 12; John.home(); John.move(359,160); John.hide(); Junior.home(); Junior.move(239,160); Junior.hide(); do {</eval>
Junior.penColor(m,n,o); John.penColor(t,u,v); Junior.left(w); John.right(w); Junior.forward(x); John.forward(x); Junior.left(y); John.right(y); Junior.forward(z); John.forward(z); Junior.left(y); John.right(y); Junior.forward(x); John.forward(x); Junior.left(y); John.right(y); Junior.forward(z); John.forward(z); Junior.left(y); John.right(y); m++; n++; o++; t++; u++; v++; x--; z--;
} while(m!=360);
<eval id="4afd9d6072598"> canvas4.clear(); Turtle John = new Turtle(4); Turtle Junior = new Turtle(4); int m = 0; int n = 0; int o = 0; int t = 0; int u = 0; int v = 0; int w = 1; int x = 50; int y = 90; int z = 12; John.home(); John.move(359,160); John.hide(); Junior.home(); Junior.move(239,160); Junior.hide(); do {</eval>
Junior.penColor(m,n,o); John.penColor(t,u,v); Junior.left(w); John.right(w); Junior.forward(x); John.forward(x); Junior.left(y); John.right(y); Junior.forward(z); John.forward(z); Junior.left(y); John.right(y); Junior.forward(x); John.forward(x); Junior.left(y); John.right(y); Junior.forward(z); John.forward(z); Junior.left(y); John.right(y); m++; n--; o--; t--; u++; v++; x--; z--;
} while (m!=320);
<eval id="4afd9d6073156"> canvas5.clear(); java.util.Random random = new java.util.Random(); Turtle John = new Turtle(5); Turtle Junior = new Turtle(5); int u = 0; int v = 0; int w = 1; int x = 50; int y = 90; int z = 12; John.home(); John.move(359,160); John.hide(); Junior.home(); Junior.move(239,160); Junior.hide(); void lol(int d, int e){ while (u<=300){ </eval>
Junior.left(w); John.right(w); Junior.forward(x); John.forward(x); Junior.left(y); John.right(y); Junior.forward(z); John.forward(z); Junior.left(y); John.right(y); Junior.forward(x); John.forward(x); Junior.left(y); John.right(y); Junior.forward(z); John.forward(z); Junior.left(y); John.right(y); x--; z--;
u++; } u = 0; } void Spirale(int b){ while(v<=b){ John.penColor(random.nextInt(255),random.nextInt(255),random.nextInt(255)); Junior.penColor(random.nextInt(255),random.nextInt(255),random.nextInt(255)); lol(random.nextInt(500),random.nextInt(200)); v++; } } Spirale(0);